Publicación: Research report analysis about "Cat park tycoon"
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Resumen en inglés
This research aimed to analyze the business simulators, this becomes the first contact a person has with the business environment and decision making, it was focused on management, economic and financial fields, which allowed the gamer to gain knowledge in a company creation, also it developed and implemented management abilities and skills in creating and selling products, resources and money management, market position and teamwork; this to identify the four main management areas (Management, Financial, Human Resources and Marketing). The study was made in a qualitative way, with an exploratory and descriptive research, gathering information and experiences that gamers had using the tycoon, obtaining information through the application and collection instruments analysis as coding frames and surveys. Thus, this report supports the development of a macro project prepared by the academic program of Modern Languages of the ECCI University in Bogotá, Colombia.